So you'll need to assign some colonists as soldiers to protect your interests.īalancing the jobs of each settlement requires careful attention. You'll also find that other European powers are establishing their own colonies here, and you'll have to compete with them for scare resources and land. Not all the native tribes are friendly, and any of them might become hostile depending on your treatment of them and your attitude towards encroaching on their settlements. Of course, it's not just about the assembly line. Wagon trains and roads help you move goods around, so you can get the raw materials to the industries that need them, and the finished goods to your main trading cities. As your population grows, you'll send colonists out to establish new settlements and take advantage of nearby resources. Missions set up among the Natives can even encourage native workers to come live in your settlements. Specialized workers can be hired back in the Old World, or even attracted to the religious climate you create in the colonies. If your settlements are stocked with enough food, eventually you'll start to generate new colonists that can take on new jobs. And since any imbalance in raw materials and finished goods can throw the system off, you'll need to stay on top of it all the time. This forces the player to make some tough decisions about their priorities. Since food is required by everyone but produced only by a few, you'll have to specialize each settlement around a mere handful of activities and jobs. The natives can even teach your colonists new jobs that will help them make the most out of the unique resources found in this land. Commodities like fur, sugar and tobacco can be gathered up and transformed into finished goods that you can ship back to Europe or trade with friendly natives. Food, wood and ore support the growth of the new settlement and its population. Once you make landfall, your colonists establish a new settlement and begin working to harvest raw materials from the land. Players begin as European explorers in a lone ship just off the coast of an unexplored (and unexploited) continent.
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